The Vittorio campaign is set initially in the city of Vittorio
- Campaign and World Information
Basic information about the world, it’s civilization, ecology, and economy.
- Character Generation Information (starting gold, etc.)
- VITTORIO (main/starting city)
- Unique Rules (What happens when you go up a level or gain a new class.)
This starts as a low level campaign, with an emphasis on character development and role-playing. Adventures tend to be episodic with a start, middle and usually an end, and where your character can become familiar with people and places.
There is no ‘fate’ in this campaign; PC’s do not have a particular destiny, so free will exists, and the choices are theirs, and this means that character death is definitely a possiblity. This is a world of multiple outcomes, not just a ‘kill the dragon and get it’s loot,’ so parties geared for avoiding conflict can be just as succesful as those who are focused on it. Parties can specialize and be as successful, sometimes more so than parties that specificly try to be diverse.